Your base walking speed is 30 feet. May not be the "exact" answer/solution, but Monarchies of Mau, which is a 3PP modified 5E setting where you play as cats, actually has both Darkvision and Low-Light Vision. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. 80 years[1] Ability Score Increase. No real advantage or disadvantage here. A gray orc tribe consists of 30 50 members. Some still live on remote islands near Torrezon, but many have joined the Brazen Coalition to serve on pirate ships taking on any role that calls for an abundance of sheer muscle. This world's two-legged merfolk are more comfortable on land than the fish-tailed D&D race, which makes them imminently suited as PCs in Freeport Orc - A WoS Preset However, orcs are great at getting information since Orcs are great DPS warriors due to Blood Fury and Honor Among Orcs book Honor Among Orcs book. Something does not work as expected? Ranger: If youre up for the challenge, rangers can be built as melee STR-based characters. Mechanically, the original version of the Orc is a solid melee monster with a few unique traits. The interaction between Empire, the Coast, and Xhorhas is also quite racially motivated, leading to a lot of cool interactions between your own character and the world they live in. They almost run the Menagerie Coast though are seen as mistakes by the elves of Syngorn and are children of dark elves amongst Xhorhas. Orc Traits A race of brutal warriors who know little of mercy or kindness. Orcish societies tended to be dominated by males, who pride themselves on the number of sons and wives they had, as well as their battle scars a sign of their conquests and fearlessness to engage in battle. Powerful Build. Critical Role Wiki is a FANDOM TV Community. Additional accessible formats for this information are available upon request. You do, however, get Aggressive to move quickly, Survival as a free skill proficiency, and high damage and durability potential. Speed. You can speak, read, and write Common and Orc. Given their culture and religion, orcs tend towards chaotic evil. Even amongst Half-Orcs, their curse is still superstitiously believed. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. 20. Before the first age and also served him and then later his successor in their quest to dominate the middle earth. You can't discern color in darkness, only shades of gray. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Youll be a little more healthy than your average race, and youll survive against more diseases, poisons, and death effects. Your base walking speed is 30 feet. Medium[1] Because of your training, you can perform special combat maneuvers. Whatever the circumstances of your campaign, dont feel like you need to play your orc as stereotypically evil and barbaric. . You must end this move closer to the enemy than you started. orc of exandria 5e race. Orcs are seen as rather savage and mindless beings, though they simply have the same urge to kill as any other mortal. The "Orcs of Exandria" race found in Explorer's Guide to Wildemount specifically notes that orcs are not bound to commit acts of evil by nature, nor do they have a supernatural power that drives . Skin color Matt Mercers mind is just booming with opportunities and cultural shifts, and theres quite a few options for Wildemont and elsewhere a DM wants to put them. Now the ruling class of the Draconblood are rather rare amongst the nation, having been overthrown by the Ravenite dragonborn who were once their slaves. Most of the orcs also have wolf-like ears that are pointed on the ends, just like the ears of elves. Your DM is free to modify that list for a campaign. The orc was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), where they were described as tribal creatures . You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.Tactical Genius. Savage Attacks. Common and Orc[3] [11][12], Near the Glasswalk Road in Othanzia, a raiding party of orcs, accompanied by an orc-ogre hybrid (called an ogrillon[13]) and a dire wolf, attacked the camp of Grog, Lyra, Percy, Scanlan, Vex'ahlia, and Zahra Hydris as the adventurers trekked north to hunt a white dragon. Language Your Charisma score increases by 1.Dark Intuition. You can speak, read, and write Common (if it exists in your campaign) and Orc. Orc of exandria dnd 5e Orc of exandria dnd 5e Aug 14 2020 D amp D 5E .. Oct 2, 2012 Prerequisite: Half-orc Your inner fury burns tirelessly. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Keep in mind that they will never be as powerful as the DEX variations. You gain the benefits of the Martial Adept feat.Powerful Build. D&D 5E Outlander Staff: Outlander staff is an extra item for you. Unless otherwise stated, the content of this page is licensed under. Likely due to this temperament, Orcs are creatures of action rather than thought, and will dive head first (sometimes literally) to achieve their goals. Search: Orc Of Exandria 5e Race. No supernatural power drives orcs to kill. Sorcerer: Sorcerers need CHA to be effective. Motivated by their hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call. Size Orcs stand easily 8 feet tall and corded with powerful muscles, weighing up to 280 pounds. And may you pray that they never do. Whether you want to play to the trope or play against type, the Orc is an iconic fantasy race worth playing. You can't use this feature again until you finish a long rest. See, Orwyn was a half-orc living in Avalir on the eve of the Calamity. This changes slightly outside of the forgotten realms. The average orc rarely survives for more than 40 years, even if it managed to escape from violent deaths. Orcs reach adulthood at age 12 and live up to 50 years. Included among these were the Odakar orcs who held the Ashkeeper Peaks. A: Because of their orcish blood, half Orcs are on poor terms with other Orcs. Your size is Medium. Once you use this trait, you can't do so again until you finish a long rest. Male Orc Names Kelh, Krusk, Mhurren, Ront, Shump. A race of brutal warriors who know little of mercy or kindness.Ability Score Increase. Your size is Medium. Humans make up the bulk of the Dwendalian empire, and define common culture throughout the continent. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. Tortles are popular amongst the Coast, but never travel to the other two nations. You wont get a lot of benefits when it comes to breaking language barriers. Amongst the Blightshore, on the eastern coast of Xhorhas, there is said to be beings that died once And then rose again. ; 3 of which received a new Subrace, and all having slightly different cultures. As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. As a GM This is more complex than one of Lolths webs, so its kinda sensical that you might not want to make a kingdom quite like Wildemont. The other five races are less abundant than these four, but nevertheless make up a huge part of Wildemonts racial and social dynamic. 5E D&D Worldbuilding Insights from New Mythic Odysseys of Theros Playable Races. Wildemount is home to all 9 races available in the Players Handbook; 3 of which received a new Subrace, and all having slightly different cultures. They are seen as unambitious in the Empire, about as common as humans on the Coast, and very rare in Xhorhas. As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. Orog are master tacticians. 0. You dont get any crazy utility, outside of your very quick moving into combat! 18 + 2 (Race) DEXTERITY +1 . Rogue: DEX is simply too good to consider a STR Rogue without multiclassing. Average weight Height = 5 feet + 4 inches + your size modifier in inches, Weight in pounds = 175 + (2d6 x your size modifier). This includes the story for unaired episodes of The Legend of Vox Machina, as it's based on the first campaign of Critical Role from 2015-2017. View and manage file attachments for this page. If he is pleased, he rewards the new Eye of Gruumsh with increased strength and physical resistance, as well as the ability to channel his power to cast spells. [18] Following the incorporation of Bladegarden into the Empire, orcs are among the most celebrated imperial soldiers, but many folk still fear the curse of ruin. This is reflected in the worship of Kord, a god that appreciates fierce nature and physical prowess;[19] Corellon, the elven deity worshipped by the ancestors of some of the orcs;[20] or Gruumsh, who tries to influence this race and claim it as his creation.[8]. Their origins are shrouded in legend, and it is unknown which version is true. Join the Scoundrel Game Labs Mailing List. Orcs originally came from the same mountainous region where the kingdom of Torrezon was born, and they have been enemies of the Legion of Dusk since it was originally formed. You gain proficiency with the trident and net. Your Dexterity score increases by 1.Seaborn. You can follow those suggestions or ignore them, but you can't raise any of your scores above 20. They are seen as quite adept in the Menagerie Coast but rare amongst Xhorhasians. Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Only recently have they moved out of the Underdark. Trance: Elves don't need to sleep. It is believed that this subrace is the result of the union of the female ogre and male orc. Genasi only appear during elemental events, thanks to no elemental rifts on Wildemont, so theyre as wondrous as the Aasimar. Orcs call this fury hgar'Gruum, or the curse of ruin, and use it to refer to everything from battle rage to a bad temper. However, with the introduction of, , players can now take charge of them. The tribe is led by the strongest orc in the tribe, known as a chieftain, though the true power of gray Orc tribes is believed to lie within the priest of the tribe. Your email address will not be published. Orcs have perfect ASIs for the class, get increased mobility through the Aggressive trait, and get some free skill proficiencies where they may otherwise be lacking. Mechanically, the Leonin is a Strength-based brute, having similar ability score increases to the Half-Orc. A good show or song can make an orc enthusiastically applaud. The only downside here is that it uses a bonus action, and you may wish to use that for something else. Something does not work as expected? Many know orcs from their raids on villages and cities alike, as well as their complete bloodlust in the midst of combat. Your Strength score increases by 2. Mountain orcs: This is the most common subrace of Orcs and are easily found in most of Faerun. [14], Fan art of the unnamed orc on the Bromkiln Byway, by OrcBarbies. You can communicate simple ideas with beasts that can breathe water. Male Orc Names: Deneh, Feng, Gell, Henk, Holg, Imsh, Kelh, Krusk, Mhurren, Ront, Shump, Thokk, Stunkbug, Gunkbog, Female Orc Names: Baggi, Emen, Engong, Kansif, Myev, Neega, Ovak, Ownka, Shaulha, Sulha, Vola, Volen, Yevelda. Manage all your favorite fandoms in one place! Barbarian: As expected, orcs make the perfect barbarians. Orcs fear the curse of ruin that is said to plague their race, and tend strongly toward either chaos (accepting their fate), or toward law (rejecting it). Elf Weapon Training: Proficiency with the longsword, shortsword, shortbow, and longbow. The only good thing that you get is free Intimidation. A gray orc tribe consists of 30 - 50 members. Gray Orcs worship the various Orc deities equally. Orcs can be found in the many parts of the Toril, with some areas having a higher concentration than the others. About Orc Race Of Exandria 5e Darkvision. Xhorhas is home to dark elves, and is the largest elf majority. Learn how your comment data is processed. [1] In other places, Explorer's Guide to Wildemount reiterates lore in the Tal'Dorei Campaign Setting, such as Gruumsh's ability to hypnotize those who already serve him (though it also expanded worship of Gruumsh beyond orcs). The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness and tenacity that cant be matched, and the god equipped his children to be able to live above or below ground. On Exandria, orcs are plagued by a curse and some have taken to following the law very strictly. [16], To the south of the Rumedam Desert and Panagrip Sands are the Gloomed Jungles of Aeshanadoor, home to an erudite orcish society called Yios.[17]. Orc of Exandria. This can allow you to easily close the distance during an important combat and deal with a major issue. I can't say much more yet, but the races section of this book underwent a serious overhaul. Mixing natural Orcish strength and superior Human intelligence, they're often rejected by other races, and live within Orc tribes. in the depths of the Underdark, there is a race of purple orcs. Firbolgs are recluses in the Greying Wildlands, and thus also keep to themselves. Age: On average, orcs live for a relatively short 40 years, maturing around 14 years old. Critical Role Wiki is a FANDOM TV Community. However, with the introduction of Volos Guide to Monsters, as well as Eberron: Rising from the Last War and Explorers Guide to Wildemount, players can now take charge of them. Like their Half-Orc offspring, Orcs are actually quite capable of crying and mourning; their gods just dont consider death as anything more than a phase to the next step of life. Wizard: Wizards need INT to be effective. They are rare in Wildemount, and get reactions of shock when appearing to any member of Wildemont not in the clouds. Orogs, also called elite orcs or greater orcs, are the much larger kin of normal orcs. These races all skirt around the Dwendalian Empire, the Menagerie Coast, and Xhorhas. Orcs varied in appearance, based on region and subrace, but all shared certain physical qualities. These races all skirt around the Dwendalian Empire, the Menagerie Coast, and Xhorhas. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival. Orcs usually stand over 6 feet tall and are typically much more muscular than a human of the same height, weighing between 230 and 280 pounds. Watch headings for an "edit" link when available. On Eberron, orcs are known to be passionate and have a deep sense of faith within their communities. Most orcs approach life with the belief that to survive, one must subjugate potential enemies and control as many resources as possible, which puts them naturally at odds with other races as well as themselves. Keen Senses: Proficiency in the Perception skill. Type Orcs are one of Exandria's youngest races, and are said to have been born from elves seared by the blood of Gruumsh, the Ruiner. [7], Some orcs settled around the site of one of the bloodiest battles of the Calamity, which had plenty of weapons to salvage; this settlement was called Bladegarden, and for a time it was a part of the Julous Dominion. Goblinkin and Kenku are seen as monsters, though the nations are quite open to tolerant acceptance if they see a real one. These gods bicker and tustle, but they are all critical to Orcish survival, and Orcs care deeply for their gods. While that particular event created a number of vengeful, orc-like beings under the Ruiner, they indeed predated it. Druids dont really need Strength; Wild Shape can do the job, and non-Wild Shape melee druids are a bit hard to pull off without Dexterity. Menacing. Orogs are much stronger and stockier than the other orcs, towering above 6 feet tall. And now players can play as both variants. Size: Orcs stand over 6 feet tall and weigh 230 280lbs. Natural Armor is a new race in the Dungeons and Dragons 5th edition.
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