@mjt. The Boots of Speed double your walking speed, letting you reliably cross the battlefield without giving up your attack(s). When you speak this rings command word you gain the ability to see through solid objects as if they were transparent. It provides resistance to breath weapons and can be used to impose all damage vulnerabilities on a dragon for a single round of combat. You can use this bowl to summon an air elemental as if you had cast Conjure Elementals. This +1 greataxe deals an extra 2d6 slashing damage to plants or wooden objects. This shield gives you resistance to lightning and psychic damage. This powerful mace is guided by Xartaza, an erinyes that lives within it hoping to feed more souls to Asmodeus. Specifically here: ToA area 70, 1d4+1 int increase on a 91-99, wish on a 100. Chapter 4 is replete with new magic (or psionic if you prefer) items, . This rope is covered in stylized serpents that you can use to summon actual giant poison snakes to fight for you. When you cast a spell that regains hit points, this allows you to add 1d4 to the total. This bag provides nourishment for up to 10 humanoids. This is another name for Keoghtoms Ointment. Pulling a tooth from the bag conjures up several creatures and has one of many random effects. This mace deals an extra 2d6 radiant damage to fiends and undead. It can also float 5 feet off the ground and follow you around. It does provide several benefits, such as a powerful throwing ability, a shock wave when you hit the ground with it, and the ability to cast Detect Evil and Good. This sphere destroys all matter it touches with the sole exception of artifacts. This armor is a repurposed leather golem. In addition, it allows you to cast any one druid or wizard spell without a spell slot each day. Additionally, it has 7 charges that can be used to destroy evil-aligned creatures, leaving no trace of their existence. It also increases the number of spells you can prepare in a day and gives you advantage on saving throws against spells and other magical effects. This is another item that makes you harder to hit. You can use this wand to force a humanoid to scowl for a minute if they fail a DC10 Charisma save. When you score a critical hit with this weapon, it deals an extra 1d10 of necrotic damage, and you regain as many hit points. But it does come with a downside. After putting some drops of your blood into this vial, you can use it as a spellcasting focus and gain a bonus to your spell attack rolls and spell save DC according to its rarity. This potion grants you the effects of the Haste spell for 1 minute. 9 Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. This armor provides a +2 to AC. Over time, it will convert your alignment to chaotic evil, urging you to seek the power of the darker planes to stop a terrible future. All of the casters on your team can empty their spells into the rod before a long rest, and youll be ready for anything. It protects its wearer from detection, aging, cold damage, and many conditions. These tattoos grant you a boosted AC when you arent wearing any armor. A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. Some items also allow you to cast a spell that can grant you temp hp. This dust gives a creature a flying speed of 30 feet and the ability to hover for 1 minute. CHAPTER 4: MAGIC ITEMS 139. When you reach for a specific item, its always on top. This horn produces an incredible blast that can deal 5d6 thunder damage and stun a creature. You can use this wand to force a humanoid to smile for a minute if they fail a DC10 Charisma save. Manual of Bodily Health (very rare) DMG p 180 increases your Con score by 2, so would give you 1 extra hp per level. When was the term directory replaced by folder? Unearthed Arcana, a monthly workshop where D&D R&D shows off a Magic Items 5e. A single-use magical item that can give the user advantage on Wisdom checks for an hour. In the hands of a mind flayer or one of its thralls, this is a magic weapon that deals an extra 2d6 psychic damage on a hit. These goggles, which can only be worn by a creature with the mark of finding, allow you to add a d4 to insight checks and give you the ability to determine the last creature who touched any object. +1 very good points. This crook was created to be a protection from evil, but it was cursed by the witch Iggwilv when she rediscovered it. This lyre can be used to cast Animal Friendship, Charm Person, Enthrall, or Suggestion once a day. It has four arrows that come with it, one for each of the seasons, each of which have different powerful abilities of their own. Blackrazor This greatsword is utterly insane. This scepter can be wielded as a +3 magic club. However, it is a cursed weapon that flies and stabs you in the back if you roll a 1 on an attack roll with it. This robe gives you resistance to cold damage and makes you consistently comfortable, as if enjoying a nice summer day. When the notches are aligned, this orb gongs loudly until its notches are unaligned. Iron Flask. Once a day, you can also use a reaction to gain immunity to that damage type and regain hit points equal to half the damage you wouldve taken. Besides giving a +3 bonus to attack and damage rolls (which is to be expected from a legendary weapon) this sentient bad boy has numerous abilities. This allows someone with a Mark of Storm to control the elemental inside of an airship. Paladins already have a great AC. Not bad. These rings allow you to ignore magical restrictions in Undermountain. The ring of free action is a rare quality magic item that comes with impressive passive benefits. What does and doesn't count as "mitigating" a time oracle's curse? Updated Nov 10, 2022. In fact, it can produce a wide variety of liquids from fresh water to mayonnaise. If you die while wearing this +1 armor, each celestial, fey, and fiend must succeed on a DC 15 saving throw or be banished to its home plane of existence. Messages are typically written on these. While fighters have many areas of expertise, they all benefit from magic items that improve damage output, resist damage, and improve maneuverability. Even still, it lasts until the end of your next turn, and other spellcasters can target that creature with powerful save-or-suck spells for a round. The stat boosting items appear to all give you a flat 19. This staff gives you a +1 to AC and can be used to cast Shield or Mage Armor. magic items that increase constitution 5e. This hammer increases your Strength score by 4 and has charges that can be expended to throw the hammer and create a massive thunderclap on a hit. This magic quarterstaff can be used to deal an extra 2d10 necrotic damage. You can pull and throw an infinite amount of daggers from these bracers. These boots give you a flying speed equal to your walking speed. In addition, you have advantage against dragons breath weapons and Frightful Presence, and you can sense the direction of the closest dragon within 30 miles. This tattoo gives you an AC equivalent to studded leather, half plate, or full plate according to its rarity. This cloak gives you advantage on stealth checks and gives you a flying speed while in dim light or darkness. This rod can be used to cast Locate Objects, and its range is increased to 10 miles when used to detect adamantine objects. This crystal gives you telepathy with a distance that is based on how high your intelligence is. This magical paper bird will fly to its target so long as it is on the same plane. Gloves of Soul catching (legendary) Candlekeep Mysteries p 169 sets your Con score to 20. This cane becomes a longsword when its command word is spoken, but this act can only be performed once. This is especially awesome when you are already invisible to creatures in the dark. While wearing this cloak, enemies have disadvantage on attack rolls made against you. This +1 armor grants resistance to dragons breath weapons. A Moon druid transforming into a mammoth with AC 18 is pretty unstoppable. You can expend charges when you make a melee attack with this +3 magical quarterstaff to deal extra force damage on a hit. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. A pennant of one of the five colleges of Strixhaven that sheds light when it is waved. 12 Best D&D 5e Feats For Monks, Ranked; 12 Best D&D 5e Feats For Monks, Ranked. You can also use this greataxe to cast a version of Heat Metal that deals cold damage. These boots make your steps silent and give you advantage on stealth checks that rely on sound. It provides a bonus to AC (up to +3), can be used to cast Invisibility, and can be used to end several conditions on yourself, among many other abilities. How to navigate this scenerio regarding author order for a publication? With this shard, you can hit an enemy within 30 feet of you with a slimy tentacle every time you use a Metamagic option. This scarf is covered in scales that you can pull off to activate one of several powerful abilities. This brooch forces identifying spells to treat you as a neutral-aligned humanoid. This item sets your Constitution an ability score everyone needs for extra HPto 19. These spellcasting focuses have a number of abilities based on their rarity and the type of dragon they are associated with. Double your walking speed and get wherever you need on the battlefield without taking the Dash action. This bottle holds an efreeti in it, which has a chance to either attack you, serve you, or grant you three wishes. while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Lets take a look. A potion that gives you a climbing speed equal to your walking speed along with advantage on climbing checks. A suit of clothing that can shift its appearance into one of five options. Why I think Wish would work: I know at least of one official campaign where a riddle has an ability score increase as a possible reward and wish as a less likely one. This small glass spheres command word will cause it to emanate light as if it were the source of the Light spell. Also, did I mention that theyre invisible? Additionally, it can be used to cast a number of spells by expending charges. This +1 magical quarterstaff also provides a +1 on spell-attack rolls. While all four of these horseshoes are attached to a horse or similar creature, it can move normally while floating 4 inches off the ground. The trapped air elemental inside of this backpack fills a balloon, allowing the wearer to benefit from the effects of either Levitate or Feather Fall. These belts set your Strength score to between 21 and 29. It also sheds bright light in a 40-foot radius, fixing any problems your party might have with seeing in the dark. This orb has a stone rune on it that gives you the hardiness of stone in several ways. You can cast Comprehend Languages at will while wearing this helm. This magical sword gives you resistance to fire damage and deals an additional 1d6 cold damage on melee attacks. This +2 spear has extra range, deals extra damage, and flies back to your hand. It also can be used to cast Fireball and Wall of Fire. This wreath of golden thorns and gems representing the might of Tiamat is used to dominate the will of beasts, dragons, and monstrosities through the casting of Dominate Monster. However, the real benefit is gaining a +2 to attack and damage rolls with those weapons. May 29, 2022. This horn was a gift from Tiamat to dragons in the war between dragonkind and giants. The Bracers of Defense go a long way to remedy this, giving you a +2 bonus to your AC while not wielding a shield nor wearing armor. Your Constitution score increases by 2, to a maximum of 20. For a class with two spell slots until 11th level, regaining one is a huge benefit. You can consume the magic of this manual to increase your Strength score by 2. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. Naturally, items that are good and do not require attunement will be given greater consideration. I am more so looking for one that increases Hit Points permanently. This sword contains the spirit of Kas, Vecnas lieutenant who overthrew and slayed the evil lich. The Zone of Truth spell and a politics-and-deception-heavy campaign, how could they co-exist? This cloak gives enemies disadvantage on attack rolls against you, mimicking the Blur spell. However, its symbiotic nature requires you to sacrifice half your hit dice to it at the end of a long rest or suffer one level of exhaustion. The least powerful option sets your Strength to 21, while the most powerful sets it to 29. Namely: Luck Blade, Ring of Three Wishes, (Eye of Vecna + Hand of Vecna), Deck of Many Things (risky), Efreety Bottle (risky). You gain a +2 to your Constitution, have advantage on interacting with dwarves, gain resistance to poison damage and advantage on saving throws against being poisoned. Items by Type Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Items Homebrew Items Items by Source Acquisitions Incorporated Baldur's Gate: Descent into Avernus Candlekeep Mysteries Curse of Strahd Critical Role: Call of the Netherdeep Divine Contention This talisman allows you to better control a Sphere of Annihilation. "ERROR: column "a" does not exist" when referencing column alias, First story where the hero/MC trains a defenseless village against raiders. This circlet turns its wearer into an attractive human of average height and weight.
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